By Matt Hannigan
Not long ago Steven Soderbergh removed all of the color and sound from RAIDERS OF THE LOST ARK in an attempt to better study the visual staging of Steven Spielberg’s massively influential adventure film. The theory – according to Soderbergh – is that “a movie should work with the sound off”, that the coordination and arrangement of the visual elements of the story should, essentially, tell the same story as the dialogue. With Raiders, the theory certainly holds water: from the thick rainforest and cobwebbed tunnels of the opening action sequence to the quiet Archeology classroom of the very next scene, from the snake-infested underground temple to the desert chase, the staging and pacing of the film is continuously surefooted. “No matter how fast the cuts come, you always know exactly where you are,” Soderbergh writes – and the attention he calls to the visual aspect of Raiders proves that Spielberg’s dedication to a strong sense of story isn’t compromised by a black-and-white color palette or a bass-laden electronica soundtrack.